
Lighthouse
The tutorial island where you wash up after the boat crash: a rocky shore with a white lighthouse and a small cabin. This is where you learn the loop — pick clams, sell them to the Lighthouse Keeper, buy your first rod, and catch your first crustaceans (Rock Crab, Shrimp, Lobster).
- Facility
- The Anvil, next to the lighthouse door, upgrades your Knife to 20 damage.
- Story boss
- The Spider Crab, summoned with an Empty Beer Can.
- Leaving
- Hand the Spider Crab Shell to the Keeper for the boat keys, then sail to Island 2.




